#include<iostream>
#include<vector>
using namespace std;
// Struct to represent a card
struct Card {
int value;
char suit;
};
// Function to print a card
void printCard(Card c) {
cout << c.value << c.suit << " ";
}
// Function to check if a card can be placed on top of another card
bool canPlace(Card c1, Card c2) {
return (c1.value == c2.value - 1 && c1.suit == c2.suit);
}
int main()
{
// Create a vector of vectors to represent the stacks
vector<vector<Card>> stacks;
// Create a vector of cards to represent the deck
vector<Card> deck;
// Create a card and push it into the deck
Card c;
c.value = 1;
c.suit = 'S';
deck.push_back(c);
// Create the remaining cards and push them into the deck
for (int i = 2; i <= 13; i++) {
c.value = i;
c.suit = 'S';
deck.push_back(c);
c.suit = 'H';
deck.push_back(c);
c.suit = 'D';
deck.push_back(c);
c.suit = 'C';
deck.push_back(c);
}
// Shuffle the deck
random_shuffle(deck.begin(), deck.end());
// Create 7 stacks and push a card into each stack
for (int i = 0; i < 7; i++) {
vector<Card> stack;
stack.push_back(deck[i]);
stacks.push_back(stack);
}
// Remove the cards from the deck
deck.erase(deck.begin(), deck.begin() + 7);
// Game loop
while (true) {
// Print the stacks
for (int i = 0; i < 7; i++) {
cout << i << ": ";
for (int j = 0; j < stacks[i].size(); j++) {
printCard(stacks[i][j]);
}
cout << endl;
}
// Print the deck
cout << "D: ";
for (int i = 0; i < deck.size(); i++) {
printCard(deck[i]);
}
cout << endl;
// Get input from the user
int from;
int to;
cout << "Move from: ";
cin >> from;
cout << "Move to: ";
cin >> to;
// Check if the move is valid
if (from == -1) {
if (to >= 0 && to <= 6 && canPlace(deck.back(), stacks[to].back())) {
stacks[to].push_back(deck.back());
deck.pop_back();
}
else {
cout << "Invalid move!" << endl;
}
}
else {
if (to == -1 && from >= 0 && from <= 6) {
deck.push_back(stacks[from].back());
stacks[from].pop_back();
}
else if (from >= 0 && from <= 6 && to >= 0 && to <= 6 && canPlace(stacks[from].back(), stacks[to].back())) {
stacks[to].push_back(stacks[from].back());
stacks[from].pop_back();
}
else {
cout << "Invalid move!" << endl;
}
}
// Check if the game is over
bool gameOver = true;
for (int i = 0; i < 7; i++) {
if (stacks[i].size() != 13) {
gameOver = false;
break;
}
}
if (gameOver) {
cout << "You win!" << endl;
break;
}
}
return 0;
}